Getting Started in iPhone SDK Development
April 20, 2009 § Leave a comment
I responded to a new iphone developer on troubleshooting a “helloworld” application. I realize many newbies are not aware of the basic requirements in developing iPhone SDK Development. This has almost nothing related to coding experience.
If you don’t prepare yourself for these basic requirements, you won’t be able to develop iPhone SDK effectively and efficiently. Or you won’t be able to build your application.
- Download the most stable Apple’s iPhone SDK here. You must join the Apple Developer program before you are allowed to download. The program is free.
- iPhone or iPod touch. Simulator came with Xcode and iPhone SDK offers very limited features for testing.
- Apple iPhone Developer License here. You are required a certificate to sign your application for testing and debugging. It costs $99/year for individuals and companies.
- Intel-based MC running Leopard in 32-bit mode with sufficient disk space and at least 1GB of RAM. It won’t work properly on PPC-based Macs and Intel Macs in 64-bit mode. SDK requires at least Mac Leopard OS X 10.5.3.